﻿using System;
namespace Pay.Data {
	public class Shop {
		public Shop() {
		}
		/// <summary>
		/// 店铺id
		/// </summary>
		public long Id { get; set; }
		/// <summary>
		/// 商户id
		/// </summary>
		public long MerchantId { get; set; }
		/// <summary>
		/// 店铺名称
		/// </summary>
		public string ShopName { get; set; }
		/// <summary>
		/// 店铺LOGO路径
		/// </summary>
		public string Logo { get; set; }
		/// <summary>
		/// 背景图
		/// </summary>
		public string Banner { get; set; }
		/// <summary>
		/// 详情
		/// </summary>
		public string Description { get; set; }
		/// <summary>
		/// 是否禁用
		/// </summary>
		public bool Disabled { get; set; }
		/// <summary>
		/// 店铺创建日期
		/// </summary>
		public long CreateDate { get; set; }
		/// <summary>
		/// 区域ID
		/// </summary>
		public long RegionId { get; set; }
		/// <summary>
		/// 省市区
		/// </summary>
		public string RegionName { get; set; }
		/// <summary>
		/// 具体街道信息
		/// </summary>
		public string Address { get; set; }
		/// <summary>
		/// 商家电话
		/// </summary>
		public string SellerPhone { get; set; }
		/// <summary>
		/// 获取积分的比例，如10，就是1元
		/// </summary>
		public decimal InRate { get; set; }
		/// <summary>
		/// 消费积分比例，如10，就是10积分
		/// </summary>
		public decimal OutRate { get; set; }
		/// <summary>
		/// 是否启用积分
		/// </summary>
		public bool IsInt { get; set; }
		/// <summary>
		/// 进件的配置
		/// </summary>
		public string Setting { get; set; }

		/// <summary>
		/// 商户信息
		/// </summary>
		public virtual Merchant Merchant { get; set; }
	}

}
